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Terrain and texture generation code from Tribal Trouble now released as open source

Textured eroded terrain generated by the Procedurality engine
Textured eroded terrain generated by the Procedurality engine

After many requests, we have now decided to release the procedural terrain and texture generation code from Tribal Trouble under the GPL license as a stand-alone package named Procedurality.

The Java source code can be downloaded here: Download the Procedurality source code

Oddlabs gives a workshop on mobile game development

Mikkels example game, Gold Rain
Mikkels example game, Gold Rain
Elias giving an introduction to the workshop
Elias giving an introduction to the workshop
Students working on their games
Students working on their games

In cooperation with Odense Technical College, Mikkel gave a workshop to some of their freshmen students. Students are often introduced to software development in a theoretical and boring way. A lot of people quickly lose interest when they are overwhelmed with the strange concepts of a programming language. We set out to make it fun.

Visit from the minister of science, technology and innovation

Our host, Helge Munk, introducing Elias
Our host, Helge Munk, introducing Elias
The Minister giving a short talk
The Minister giving a short talk

As you might already know, we moved to a new office back in November. The owner of the building is creating a small community of innovative IT startups, and word of his efforts have now reached the Danish Ministry of Science, Technology and Innovation.

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